Learning through play
Explore, learn and play: dive into the seamless world of educational fun with our interactive experiences
What news channels say
iSandbox on Discovery Channel USA
iSandbox on Australian news

What our customers say

iSandBOX can fit in any play and educational setting and become one of the central components of a fun learning environment. See how little visitors of EQ Kids Club USA enjoy playing with iSandBOX boosting their creativity and cognitive abilities.
It gives new positive emotions to children, expands their knowledge of forces of nature, flora and fauna, develops motor and communication skills. This is a great edutainment solution for kindergartens, preschools and elementary schools.
Buena Vista Museum in California gets iSandBOX augmented reality sandbox teaching kids earth science.
Conventional sand comes to life giving children a chance to learn about the earth, geology and history, stimulating creativity and developing imagination.
«uTyala STEM Institute is based in Johannesburg, South Africa. uTyala STEM Institute provides STEM education sessions as an extracurricular to Grade R-12 learners with the aim of developing critical, cognitive and independent thinking skills.»
«In addition, bespoke sessions are also developed for schools that wish to integrate STEM education as part of their current curriculum. 4IR technologies such as coding, robotics, augmented reality, virtual reality and 3D printing are used as enablers to facilitate the multidisciplinary application of knowledge that is obtained in the classroom.»
«ISandBOX is a unique product in terms of applying augmented reality technology. We particularly like the level of immersion when students interact with the product.»
«Our current clients are members of the STEM Institute. We have started penetrating the psychology sector. Potential clients love the product. The iSandBOX is adapted towards the lesson plans that are developed by the STEM Institute. In addition, it is also used for free play at daycare centers.»
«UTS has always been reliable, helpful and professional during interactions.»

«Our company was founded in 1996, and our headquarter in Nanjing, and we have independent corporate companies in Shanghai, China, and Japan. Our main business is international trade.»

«We think iSandBOX is a great educational product for children, and it combines children’s interests with children’s educational needs. There are many similar AR sand tables in China, but our company chose iSandBOX because its software scenes are scientific, rigorous, logical and beautifully presented. In this way, the software scenes are more in line with the laws of children’s development cognition and are more meaningful.»

«At present, our main customers are children’s education institutions and kindergartens. For this reason, our company invested a lot of money in the research and development of children’s education courses to make iSandBOX meet the demand of China’s early childhood education market.»

«Our clients use iSandBOX for children’s classroom education, such as kindergarten special activity courses, teachers lead children to complete specific theme activities.»

«Universal Terminal Systems is a creative and passionate partner. We hope to work together with you to promote iSandBOX to the whole of China. We will also actively promote other industries such as children’s entertainment, technology popularization, treatment, and other industries.»

SHANGHAI PALM INTERNATIONAL CO.,LTD

«We’ve started the year by installing two very interesting interactive exhibits. (iSandBOX is one of them). Our planet is still very young: active tectonic processes are underway, the climate is changing, the river beds, the sizes of lakes and seas are being transformed.»
«Now we have an interactive system (iSandBOX), where everyone can change the sand surface and see what happens with the Earth when the landscape is modified.»
A. Kluykina, Museum Director

Family members (mainly children) who come to visit have come to play with iSandBOX, resulting in an increase in the frequency of visits as a result of wanting to play with iSandBOX again. We regularly hold events for children in nearby kindergartens and nursery schools for them to recite songs to the elderly and play with the iSandBOX.

Children are happy to play, and some bedridden residents feel better just by seeing their children playing, and their facial expressions become richer. In addition, children returning from school stop by the facility, play with the iSandBOX, and then play shogi (Japanese chess) with the elderly. With iSandBOX, children gather and play an active role in community exchanges.

«Children love to explore and play in our stimulating learning environments that are designed to inspire curious young minds. There’s so much to discover in our purpose-built indoor spaces and our large outdoor areas that include a dry creek bed, a water play area, sandpits and a vegetable garden.

We also provide the latest interactive learning technology, including SMART Board Interactive Whiteboards and iSandbox, an exciting tool that encourages imaginative play and fosters language development.»

«Children love to explore and play in our stimulating learning environments that are designed to inspire curious young minds. There’s so much to discover in our purpose-built indoor spaces and our large outdoor areas that include a dry creek bed, a water play area, sandpits and a vegetable garden. We also provide the latest interactive learning technology, including SMART Board Interactive Whiteboards and iSandbox, an exciting tool that encourages imaginative play and fosters language development.»


«At Community Kids our educators specifically use this interactive tool to enable children to express ideas and to foster rich language use. In response to their evolving ideas and interests, we anticipate and extend children’s learning via open-ended questioning; encouraging feedback and dialogue about the experience, challenging their thinking and subsequently guiding their learning.»


«At Community Kids, all educational programs are guided by the Government’s Early Years Learning Framework. Our iSandBOX curriculum was developed to incorporate ‘Learning Environments’, ‘Learning Through Play’ and ‘Intentional Teaching’ specifically.»

«iSandBOX is located in our exhibition, so the children can play with it whenever they want to. We only use the Ocean program.»
«At first, it took a while to understand how iSandBOX works, but after that, it’s been quite simple. The best part of it is the interaction that the children get when they are using it.»
«They like it very much — younger children only play with the sand, but a bit older ones can spend a lot of time moving the sand around, building islands on the sand etc.»
Over 100 unique games
We create a multitude of high-quality and colorful games
About Us
As a global leader in crafting interactive devices for over a decade, our mission is to make education engrossingly fascinating. Harnessing a unique blend of state-of-the-art software and efficient hardware, our products bring a fresh, invigorating perspective to learning.

Impacting young minds across 60 countries, with 19 world partners, and thousands of iSandBOX units sold, we aim at transforming today's curious kids into tomorrow's responsible, conscious, and joyful adults. With UTS, learning is not just attained, it's experienced!
Embrace the future of learning with UTS!
Why UTS
All products are assembled in our own manufacturing shop in Burgas, Bulgaria
First-line technical support by remote connection to your equipment
IT team includes 30+ top qualified developers, game designers, QA testers, and R&D engineers
Turnkey solutions
Educators and instructional designers in the team
Custom projects for any requirements and budgets
Become our partner
Our company is always looking for new partners around the world! You can already find our interactive equipment in 60 countries.

For our partners, we provide marketing kits, substantial discounts and benefits, and an opportunity to become an exclusive partner in your region.
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